*Added support for the Chinese consoles (Magicgate region 09, folder letter C. *New FMCB configurator program which supports the HDD unit.
*Supports non-Sony HDD units (Support for non-Sony HDD units within the HDD OSD/browser v2.00 update depends on the HDD OSD itself). Its OSD is not supported, meaning that there will be no hacked OSD for the PSX.
Not only will it patch up the SCPH-10000 and SCPH-15000 kernels fully (Applies OSD argument-passing patch), it also includes its own HDD support modules and can act as a replacement for the Sony system driver update. *Full support for the SCPH-10000 and SCPH-15000. The part of FMCB which remains resident will be copied into its place during runtime, allowing the initialization part of it to have the entire PlayStation 2 for initialization and drawing something nice on the screen (Not done at the moment as it makes FMCB quite a fair bit larger). *The embedded EELOAD module has been cleaned up, and loads at 0x00082000 instead (Like rom0:EELOAD does). *The location of ESR will now be checked only when ESR is requested to be loaded.
*Reloading the OSD from within the OSD triggers a full reload of FMCB, because I felt that it'll be cleaner. *The user's history file (the file which affects the towers within the 'Sony Computer Entertainment' startup screen) will now be updated whenever Playstation/Playstation 2 game/software discs are launched, as well as DVD video discs.
This can be easily set using the included FMCB/FHDB configurator. hdd0:_sysconffs:/FMCB/FMCB_configurator.elf). *(For the HDDOSD version of FMCB only) ELFs can be booted from any partition on the HDD. *Support for the Protokernel and all HDD OSDs have been added. *The memory map has been adjusted slightly, so everything now fits below Sony's idea of 'user memory' (below 0x00100000).
*The console initialization code has been replaced with a Sony-like version. *DVD player selection code has been replaced with one similar to the one used by Sony. *Some IRX modules (init.irx and chkesr.irx) have been removed (superceded by code that runs from the EE, like their Sony originals). *Your play history will now be updated (The towers in the background of the 'Sony computer entertainment' screen should continue to grow taller and greater in numbers)
*When you leave the CD/DVD tray ejected, FMCB/FHDB will not stall. *Chinese consoles are now supported (e.g. *The 'Early Japanese'/PCMCIA units (SCPH-10000, SCPH-15000 and SCPH-18000) are fully supported.
Free Memory Card Boot (FMCB) is a homebrew software which is designed to setup your PlayStation 2 console and provide you with a means of launching homebrew software, without the need for any extra hardware, modifications to your console or dangerous tricks like the legendary swap trick. You will be returned to the Options screen and see the changed path. Select mass: and then FREE_MCBOOT.ELF from the list on your USB stick. Select ” Configure ELF Path ” and press the O button Press SELECT button for the configuration menu: Select the FCEUltra.elf from the Media Player and PLAY it. Or go to the next alternative method below:Ĭopy the FCEUltra.elf to the USB stick and follow the steps above to run the Media Player. If it still didnt boot or you black screened, try renaming uLaunchELF’s BOOT.ELF to SMBOOT0.ELF and try again. If one of your game discs is scratched, no problem use OpenPS2Loader to boot games from USB, SMB (network) or HDD with per-game options. If that didnt automatically boot to uLaunchelf, then continue thru the menu’s. What is Mcboot PS2 Slim Free McBoot is Free Memory Card Boot, a PlayStation 2 softmod allowing you to run unsigned code and unofficial programs. Goto mass:/ and select the FREE_MCBOOT.ELF……… after a quick flash of the launch splash, Free McBoot’s Installer will load. Next press O to goto the FileBrowser screen SwapMagic should automatically run uLaunchELF In this tutorial, i named the SM3.8C.ELF to SWAPMAGIC.ELF for simplicity.įollow the steps for the Media Player and select the SWAPMAGIC.ELF SwapMagic 3.8 coder ELF on the USB stick root ]